3D Graphics


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DLP3DAssetAnubis
Anubis
DLP3DAssetCobra
Cobra
DLP3DAssetCrafty
Crafty
DLP3DAssetCroc
Croc
DLP3DAssetGhost
Ghost
DLP3DAssetHippo
Hippo
DLP3DAssetNastina
Nastina
DLP3DAssetSamurai
Samurai
DLP3DAssetScarab
Scarab
DLP3DAssetScraw
Scraw
DLP3DAssetSmash
Smash
DLP3DAssetVulture
Vulture
DLP3DAssetWolfboy
Wolfboy
SJGOgre3DConceptGev1
3D model:GEV
SJGOgre3DConceptGev2
3D model:GEV
SJGOgre3DConceptGev3
3D model:GEV
SJGOgre3DConceptGev4
3D model:GEV
SJGOgre3DConceptGev5
3D model:GEV
SJGOgre3DConceptGev6
3D model:GEV
SJGOgre3DConceptOgre1
3D model:Ogre
SJGOgre3DConceptOgre2
3D model:Ogre
SJGOgre3DConceptOgre3
3D model:Ogre
SJGOgre3DConceptOgre4
3D model:Ogre
SJGOgre3DConceptOgre5
3D model:Ogre
SJGOgre3DConceptOgre6
3D model:Ogre
SJGOgre3DConceptTank1
3D model:Tank
SJGOgre3DConceptTank2
3D model:Tank
SJGOgre3DConceptTank3
3D model:Tank
SJGOgre3DConceptTank4
3D model:Tank
SJGOgre3DConceptTank5
3D model:Tank
SJGOgre3DConceptTank6
3D model:Tank
Cashablanca 3D Head
Cashablanca
3D Head
Cashablanca 3D Head
Cashablanca
3D Head
Cashablanca 3D Head
Cashablanca
3D Head
Created using LightBox Video Web Gallery Creator

Galleries:

Links to Tools:

  • Wacom Graphics Tablets
    I got a Cintiq last year, and I haven't looked back since!
  • Corel Painter 2015
    I use this program to create the raw art. Its imitation of traditional media is uncanny. I do my sketches and painting directly on the Cintiq.
  • Adobe Photoshop CC
    I use this to finish my art. It's the best for color balancing, titling, and layering effects. The monthly fee helps you avoid the initial investment required by an outright purchase.
  • AzPainter2 and AzDrawing
    Barely translated from the Japanese, these two small art programs pack a major punch, especially when you consider they're free! I've used AzPainter2 for inking because it has a line smoothing tool that helps prevent line wobble. That's something neither Painter nor Photoshop have.
  • Sculptris
    Speaking of free, Sculptris is an awesome 3D modeling package that handles very much like clay.
  • ZBrush 4R6
    What can I say, the ZRemesher feature alone is worth the price of admission in this amazing 3D software.
  • 3D Studio Max
    My go-to software for 3D modeling, texturing, rigging, animating, and rendering.

Notes on
3D Graphics:

The Daylight and Steve Jackson Games models were done with 3D Studio Max. This 3D software allows you to dwell on the model one triangular face at a time, and get each one exactly right.

Working on characters this low-poly is very Zen-like. Every polygon counts, and the challenge is making each silhouette as "readable" as possible. It forces you to go for a simple bold shape, which is the essence of good design. I think they have an austere beauty.

The Ogre models were not low poly! They were constructed to be 3D printed. Each panel edge was cut by hand into long inset polygons, and the surface of the model had to be one single continuous surface with nothing overlapping, and no holes. These restrictions proved to be a major headache! As exquisite as the printed versions were, the resolution of 3D printing at the time was not up to the task of making these look good. The layering was too obvious, and swamped the detail. I'd like to see high rez 3D printed versions now.

The Cashablanca heads are done at an extremely high poly count. Sculptris is a unique piece of 3D software that creates polygons on the fly as you model like it's clay. This prevents areas of high detail from "running out" of polygons.